Wednesday, December 15, 2021

Post #23 - Panel Discussion

-PAINTED IN 1889 BY VINCENT VAN GOGH
-THE STARRY NIGHT IS AN OIL-ON-CANVAS PAINTING 
-IT IS CURRENTLY LOCATED AT
THE MUSEUM OF MODERN ART IN MANHATTAN, NY
-DIMENSIONS: 2’5” X 3’0”
-PERIODS: POST-IMPRESSIONISM, MODERN ART.
   IN THESE PERIODS ART WAS MOSTLY ABOUT CAPTURING SOMETHING LIKE A REAL-LIFE SUBJECT YET EMPHASIZING VIVID COLORS AND TEXTURES ALONG WITH USING DISTORTION AND SHAPES TO HAVE AN EXPRESSIVE EFFECT ON THE VIEWER.-
DEVELOPED BY NAUGHTY DOG AND SONY COMPUTER ENTERTAINMENT
-COMPOSED BY GUSTAVO SANTAOLALLA
-THE LAST OF US IS A 3PS SURVIVAL HORROR AND STEALTH GAME RELEASED IN 2013
-PLATFORMS: PS4, PS3
-MODERN ART, ELECTRONIC MEDIA
   AS ELECTRONIC MEDIA BECAME MORE POPULAR DIFFERENT WAYS ARTISTS EXPERIMENTED AND CREATED NEW THINGS USING TECHNOLOGY ALLOWED THEM TO COME UP AND CREATE PIECES OF ART THAT SURPASS ANY KIND OF BARRIERS THAT WERE PREVIOUSLY SET FOR ART.

Are They Art?

The Starry Night
As a well-known piece of art throughout history, this famous Van Gogh oil painting can be labeled as art because of the medium that is being used, with oil, great and almost alluring composition that made you feel like you were inside the painting, along with the use of light and shadow through bold and colorful strokes; meeting many of the characteristics that are looked for in “art”.
The Last of us
although it is a video game it can be art, as there are many things that go into the making of a video game. Starting with the different types of art that have been popularized “tlou” includes the use of mixed media, music, cinematography, and motion capture. 
With this, we can conclude that since both include characteristics that are found throughout all types of art along with meeting the main goal as to why art is what it is, by eliciting the emotion from the viewer and maybe even making their head turn a bit.


Comparison

Between Van Gogh’s “The Starry Night” and Naughty Dog’s “The last of us” there are many things that could be said as to why these two are not comparable at all, as one is an “authentic” oil painting, and the other is a video game. 
However, even though they are seen as almost complete opposites both have a lot of similarities. I believe the main reason why they were both made was to get an expression from the viewer/player. Van Gogh had a vivid view on the subjects he painted yet distorting them and making them his own in a way that you were able to think as to how he might view the world. In TLOU Naughty Dog does an incredible job with bringing a story of two completely different characters and putting them in a situation that might be a little far-fetched yet keeping it centralized enough that allowed the player to truly see what the point is that is trying to be put across. 
With this in mind, we can see in the ways as to how these two are related in the ways that they are wanting to get a message across to the viewer as to how the world is just seen in a different way, but with characteristics that may resonate with the viewer.

Vincent Van Gogh
Background and Social Impact

VINCENT VAN GOGH WAS A DUTCH POST-IMPRESSIONIST PAINTER BORN ON MARCH 30, 1853. KNOWN FOR MANY OF HIS INCREDIBLE PAINTINGS AND THE WAY IN WHICH HE TOOK SUBJECTS AND TWISTED THE REALITY OF PERSPECTIVE THAT ALLOWED THE VIEWER TO SEE THINGS THAT MAY BE PART OF THE DAY-TO-DAY IN A WHOLE OTHER WAY. 

MOST OF HIS FAMOUS PAINTINGS INCLUDING “THE STARRY NIGHT” WERE ALL CREATED IN THE SPAN OF HIS LAST TWO YEARS ALIVE. “THE STARRY NIGHT DEPICTS THE VIEW FROM THE EAST-FACING WINDOW OF VAN GOGH’S ASYLUM ROOM, IN WHICH HE STAYED IN AT SAINT-REMY-DE-PROVENCE. WITH HIS TRANSCENDENT WORKS OF ART VAN GOGH BEGAN TO GET MORE AND MORE POPULAR, PEOPLE WERE SEEING WHAT HE WANTED THEM TO SEE.

Naughty Dog
Background and Social Impact

Naughty Dog, LLC is an American first-party video game developer based in Santa Monica, California. Founded by Andy Gavin and Jason Rubin in 1984, the studio was acquired by Sony Computer Entertainment in 2001. 

They worked with designer Jacob Minkoff to create ”the last of us”. 

In this game, you are able to play as Joel and young Ellie, following in their journey through a post-apocalyptic world in which people are affected and soon “zombified”. As the player follows them, many aspects of art are seen throw-out. With beautiful landscapes and an incredible score composed by Santiago Santaolalla. After its release “tlou” became extremely popular as it is one of many firsts in which video games may truly be considered as art, as the story takes us deep into an emotional and relatable side that is not quite seen in video games.


Final Statement

I believe that both Van Gogh's “the starry night” and Naughty dog’s “the last of us” should be considered as art, as they both have what I consider to be the main goal of art, which is to elicit emotion from the viewer along with allowing the artist to have self-expression. 
Not only that, but I also come to the conclusion that they are both related in the ways in which Van Gogh wants to make the viewer see the world In the way he sees it by twisting reality yet still concentrating on the fact that these are still things and people that are real-life subjects; somehow still being able to humanize something that may look completely absurd. In comparison with “the last of us” the use of unrealistic scenarios allow the game to still have that new and entertaining aspect, while still keeping those characters and the ways they live and interact relatable and realistic to how humanity is; and having a score in which allows the player to even feel different emotions by manipulating the tone of the music..
Therefore, both are related to one another in the way they use visuals among other things to give a different perspective for the viewer and have a deeper message that might be trying to be given to the viewer/player.

Post #23 - Panel Discussion

-PAINTED IN 1889 BY VINCENT VAN GOGH -THE STARRY NIGHT IS AN OIL-ON-CANVAS PAINTING  -IT IS CURRENTLY LOCATED AT THE MUSEUM OF MODERN ART IN...